//=========================================================
// File			- f32.h
// Author		- Jesse Lampert
// Created	- 04/18/06
//=========================================================

//=== Includes ============================================
#include "f32.h"
/*
int32	((int32)0x7FFFFFFF)		= 0x7FFFFFFF;									// maximum possible f32 value
int32	((int32)-0x7FFFFFFF)		= -0x7FFFFFFF;								// minmum possible f32 value
int32	0	= 0;													// zero...
int32	FIXED_POINT( 1.0f )		= ( 1 << F32_BITS );					// one...
int32	FIXED_POINT( 2.0f )		= ( 2 << F32_BITS );					// two...
int32	FIXED_POINT( .5f )	= ( 1 << ( F32_BITS - 1 ) );	// half...
int32	f32::Pi		= (int32)( One * 3.141592f );	// PI
*/